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Finally, we are ready to talk about graphics programming. Rather than seeing just boring text output, we get to see some fancier and more pleasing results! Here is an introduction to the principles of graphics programming, using Java Swing. It's primarily focused on simple drawing, as opposed to using the full power of Swing. We'll go into much more details about Java Swing programming in the next section. |
This page was last modified on 27 November, 2007 |